C++ For Artists: The Art, Philosophy, And Science Of Object-Oriented Programming
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Chapter List:
- Chapter 5: Simple Programs
- Chapter 6: Controlling the Flow of Program Execution
- Chapter 7: Pointers and References
- Chapter 8: Arrays
- Chapter 9: Functions
- Chapter 10: Toward Problem Abstraction—Creating New Data Types
- Chapter 11: Dissecting Classes
- Chapter 12: Compositional Design
- Chapter 13: Extending Class Functionality Through Inheritance
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