Beginning 3D Game Programming

Index

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W]

.NET

     .NET Runtime     defined 2nd 3rd

     IL (intermediary language)     Visual Studio .NET IDE 2nd

         simple C# console application 2nd         simple VB.NET console application 2nd

2D coordinates 2nd 3rd 2D programming, compared to 3D 2nd 3rd 4th 5th 3D coordinates

3D games [See games] 3D math    coordinate systems

         2D Cartesian coordinates 2nd 3rd

         3D Cartesian coordinates

         left-handed 2nd 3rd

         local coordinate systems 2nd 3rd         right-handed 2nd 3rd

         triangles 2nd

         vertices     matrices 2nd 3rd 4th 5th 6th

         advantages of 2nd         defined

         multiplication 2nd 3rd 4th     rotation 2nd     scaling

     translation

     vectors 2nd 3rd 4th

         addition

         calculating velocity of

         defined

         multiplication

         normalized vectors 2nd

         subtraction

3D modeling software

3D programming, compared to 2D 2nd 3rd 4th 5th

3D rendering [See rendering]

3D Studio MAX

Категории