Beginning 3D Game Programming

Index

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W]

native assembly generation 2nd

native generation (ngen) Native Image Generator (NGen) 2nd

network objects     initializing 2nd

NetworkEngine constructor networking 2nd

     client/server architecture 2nd     data transfer 2nd 3rd 4th 5th 6th         messages, receiving 2nd

         messages, sending 2nd 3rd         network statistics, checking         player properties 2nd

         position and orientation, sending 2nd

     event handlers 2nd 3rd

     Internet, checking for 2nd

    networking engine         implementation 2nd

         initialization 2nd

     peer-to-peer architecture 2nd    sessions

         connecting to 2nd         hosting 2nd

         joining 2ndnetworking engine     implementation 2nd

     initialization 2nd

New menu commands

     Project

New Project dialog box

nge (native generation)

NGen (Native Image Generator) 2nd

normalization

     vectors 2nd

NumberBlocks property (levels)

NumberCorrectBlocks property (levels)

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