Beginning 3D Game Programming

Index

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W]

variables

     HLSL (High-Level Shader Language) 2nd 3rd     particle systems 2nd

VB.NET     simple VB.NET console application 2nd

vbc.exe vectors 2nd 3rd 4th

     addition     calculating velocity of     defined

     multiplication     normalized vectors 2nd     subtraction

velocity

     bullets 2nd 3rd

velocity of vectors, calculating

vertex buffers 2nd vertex shaders

     directional lighting shaders 2nd 3rd

     empty shader file 2nd 3rd     OnNewGame method

     pixel shaders 2nd 3rd 4th     rendering 2nd 3rd

     variables vertices     per-vertex specular shaders 2nd

viewing frustum

Visual Source Safe

Visual Studio .NET IDE 2nd

     simple C# console application 2nd

     simple VB.NET console application 2nd

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