Beginning 3D Game Programming

Chapter 9. Putting the Pieces Together

With all the pieces of the game essentially done now, the last thing you need to do is combine them into the final game. Much of the game engine was designed in earlier chapters, but until you put everything into the game engine, it really isn't doing anything. You also need to design and implement the final user interface screen to allow you to quit the game once you've started. Get excited: finishing a game is always the most exhilarating part.

In this chapter, you'll learn

  • How to add a player to the game engine

  • ow to add a level to the game engine

  • How to design and implement a quit screen

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