Managed DirectX 9 Kick Start: Graphics and Game Programming

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hardware

    device availability  2nd 

    sound

        shared 

hierarchy

    meshes 

        skeletal animation 

high scores, Dodger game 

highlighting

    specular highlighting  2nd  3rd  4th  5th  6th  7th  8th  9th  10th  11th  12th  13th  14th  15th  16th  17th 

HLSL

    flow control 

    global variables 

    meshes

        drawing 

        textured, rendering 

    pixel shader and  2nd  3rd  4th  5th  6th  7th 

    shader programs and 

    variables

        declaring 

HLSL (High Level Shader Language)  2nd 

HostMigrated event 

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