Managed DirectX 9 Kick Start: Graphics and Game Programming

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parameter

    EffectInstance 

parameters

    cleaning meshes and 

    extended material parameter 

    vertex buffers 

parametric equalizer effect 

passwords

    peer-to-peer connections 

patch meshes  2nd  3rd  4th  5th  6th  7th  8th 

Peer object 

    creation flags 

peer-to-peer connections

    actions in sessions  2nd  3rd  4th  5th  6th  7th  8th  9th  10th 

    DirectPlay and  2nd  3rd  4th  5th  6th  7th 

    passwords 

    sessions

        connecting to  2nd  3rd  4th  5th  6th  7th  8th  9th 

        lost  2nd  3rd  4th  5th 

PeerInformation event 

per-pixel specular highlights 

performance

    boxing 

    event model and  2nd  3rd  4th  5th  6th 

    IComparer interface 

    methods and 

    using statements and 

pixel shader

    HLSL and  2nd  3rd  4th  5th  6th  7th 

    instruction set

        limitations 

pixel shaders 

player management

    event handler 

PlayerAddedToGroup event 

PlayerCreated event 

PlayerDestroyed event 

PlayerRemovedFromGroup event 

playing audio  2nd 

playing sound

    static  2nd  3rd  4th  5th  6th  7th  8th  9th  10th 

playing video  2nd 

PointList primitive type 

points

    lines 

polygons

    left-handed coordinate system 

PreLoad method

    Resource class 

primitive types

    LineList  2nd 

    PointList 

    rendering

        listing 

    TriangleFan 

    TriangleList 

    TriangleStrip 

primitives

    TriangleList 

Priority property

    Resource class 

PrivateData members

    Resource class 

processed vertices

    programmable pipeline and 

ProgramDescription structure, application registration 

programmable pipeline 

    animation simulation  2nd  3rd 

    vertices

        processed 

programmable pipline

    meshes

        rendering  2nd  3rd  4th 

progressive meshes  2nd  3rd  4th  5th  6th 

    KeyPress event handler 

    loading 

    rendered text 

ProgressiveMesh class 

projection transform

    view frustum and 

properties

    AllParameters 

    Buffer3D object  2nd  3rd 

    BufferDescription object  2nd  3rd  4th  5th 

    GlLines 

    Listener3D object 

    Resource class 

    VertexFormat 

    VertextFormat 

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