Java For Artists: The Art, Philosophy, And Science Of Object-Oriented Programming
Overview
Learning Objectives
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Describe the difference between AWT and Swing
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State the purpose of the computer screen coordinate system
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Utilize windows in your Java programs
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State the differences between types of windows
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State the difference between a component and a container
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Describe the purpose of layout managers and their use
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Create various components and organize them into a moderately complex GUI
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List and describe packages of the Java Swing API
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