Beginning Math and Physics for Game Programmers

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Kahrizi, Kaveh

       Basement Billiards CD-ROM demo  

       Matrix Vortex CD-ROM demo   2nd  

keyframing animations

       average velocity  

keywords

       delete  

       new  

kilometers

       converting meters to (example 7.1)  

       converting to meters (example 7.2)  

kinetic energy   2nd  

       calculating (example 12.4)   2nd  

       rotational motion   2nd  

               example 14.7   2nd  

       self-assessment   2nd  

               solutions  

       units of measurement  

kinetic friction   2nd   3rd  

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