Beginning Math and Physics for Game Programmers

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uniform scale

       2D uniform scale (example 6.5)   2nd   3rd   4th   5th  

       3D uniform scale (example 6.7)   2nd  

unit circle   2nd   3rd   4th   5th  

unit conversion

       computer units   2nd  

               bytes   2nd   3rd  

               decimal versus binary   2nd   3rd   4th   5th   6th   7th   8th   9th  

               gigabytes to bits (example 7.9)  

               memory allocation  

               self-assessment   2nd  

       conversion factors  

               self-assessment   2nd  

unit conversions  

       acceleration conversion (example 7.6)   2nd  

       conversion factors   2nd   3rd  

       distance conversion (example 7.4)   2nd  

       metric system   2nd   3rd   4th  

               kilometers to meters (example 7.2)  

               meters to kilometers (example 7.1)  

               prefixes   2nd  

               self-assessment   2nd  

       speed conversion (example 7.5)   2nd  

       time conversion (example 7.3)   2nd  

units of measurement

       acceleration  

       angular velocity  

       for GPE ( gravitational potential energy)  

       for momentum  

       kinetic energy  

       newtons   2nd   3rd  

       work  

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