Quartz 2D Graphics for Mac OS X Developers

Index

[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X]

text

     ATSUI (Apple Type Services for Unicode Imaging)

     Cocoa Text system

     drawing 2nd

         example

     glyph IDs, drawing with

     glyphs

     rich text support

     storing

     strings, drawing

text drawing modes

text matrix 2nd

text position

text setting, graphics state

tile effect filters (Core Image)

timers for animation

transformations 2nd

     affine transformation 2nd 3rd

     basic transformations

     CGAffine transforms

     concatenating transformations

         order

     in context

     coordinate transformations

     drawing with

     inverse transformations

     as matrices

         homogenous coordinates

     NSAffine Transform

     patterns

     rotation

     scaling

     translations

transforming

     coordinate systems

     paths

transforms, matrix representations

transistors

transition filters (Core Image)

transitions (Core Image)

     example

translations

transparency

transparency layers

transparent areas, shadings

trim box

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