Introduction to Game Programming with C++ (Wordware Game Developers Library)

x intercept, 68

XML, 249

attributes, 251

building hierarchy, 252

creating elements in, 252

defining sprites in, 256

saving hierarchy, 252

tags, 250

XML document,

creating using ClanLib, 251-252

loading data from, 252-253

XML file,

creating scene manager with, 281

loading from, 277-279

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