Introduction to Game Programming with C++ (Wordware Game Developers Library)
7.8 Conclusion
This chapter presented an overview of conditional statements and their usage in If, If Else, and Switch statements. Furthermore, it demonstrated looping structures, namely For, While, and Do-While. Before proceeding to the next chapter, I recommend browsing back through this chapter, examining the companion code, and attempting some samples of your own. The next chapter examines pointers.
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