Game Testing All in One (Game Development Series)

G

game design document (GDD)

AI section, 405 ‚ 406

asset list section, 407 ‚ 410

cheats section, 406 ‚ 407

combat section, 402 ‚ 403

controls section, 404

cut scenes section, 406

discussed, 398

event planning section, 410 ‚ 411

game modes section, 407

interface section, 404 ‚ 405

level/mission descriptions section, 406

localization plan section, 410

miscellaneous section, 411

preproduction cycle, 91 ‚ 92

project overview, 399 ‚ 400

references section, 411

scoring section, 406 ‚ 407

story section, 401 ‚ 402

technical summary section, 411

game proposal documents, 396 ‚ 397

Game Speed option example, combinatorial table construction, 193 ‚ 194

Game Start operating regions , 308

gameplay section, concept documents, 87

games

Alien Hominid, 86

All Star Baseball 2004, 313

American Idol, 23

Asheron's Call, 31

Battle Realms, 71, 297

Battlefield 1942, 71

Britney's Dance Beat, 77

Castle Wolfenstein: Enemy Territory, 154

Dance Dance Revolution Ultramix, 77

Dark Age of Camelot, 41, 54

Dawn of War, 269 ‚ 270, 272, 312, 358

Dead or Alive 3, 22, 206

Dr. Blob Organism, 82

ESPN NFL 2K5, 187

Eternal Duelist Soul, 275, 284

Final Fantasy, 79

Final Fantasy Tactics Advance, 86, 273

Grand Theft Auto: Vice City, 77

HALO, 203, 248, 316

James Bond 007: Everything or Nothing, 87

Madden Football, 79

Metal Gear Solid, 86

Midnight Club 2, 71

Minesweeper, 157

MVP Baseball 2004, 71

NBA Street Vol. 2, 22

Neverwinter Nights Gold, 29

Pok ƒ mon, 79

SimCity 3000, 71

The Sims, 291

The Sims Online, 334, 341 ‚ 343

Spider-Man 2, 331

Star Trek Elite Force II, 313

Star Wars: Knights of the Old Republic, 52, 68, 71

StarCraft, 293

Tony Hawk's Underground, 317

True Crimes: Streets of LA, 24, 64

Ultima titles, 79

Unreal Tournament, 71, 161, 218

Unreal Tournament 2004, 52, 230, 321

Warhammer 40,000: Dawn of War, 269 ‚ 270, 272

World of Warcraft, 334

Yu-Gi-Oh! The Eternal Duelist Soul, 31, 284

GDD (game design document)

AI section, 405 ‚ 406

asset list section, 407 ‚ 410

cheats section, 406 ‚ 407

combat section, 402 ‚ 403

controls section, 404

cut scenes section, 406

discussed, 398

event planning section, 410 ‚ 411

game modes section, 407

interface section, 404 ‚ 405

level/mission descriptions section, 406

localization plan section, 410

miscellaneous section, 411

project overview, 399 ‚ 400

references section, 411

scoring section, 406 ‚ 407

story section, 401 ‚ 402

technical summary section, 411

genre section, concept document, 87

give and take techniques, trust issues, 14 ‚ 15

global variable usage, coding standards, 113

GMCs (gold master candidates), 147

goal setting, ad hoc testing, 290

gold testing

GMCs (gold master candidates), 147

last-minute defects, 148

release candidates, 147

showstoppers, 148

grammatical fixes, documentation defects, 54

Grand Theft Auto: Vice City, 77

graphics, documentation defects, 53

graphs, progress testing, 171 ‚ 174

groupthink , avoiding, ad hoc testing, 292 ‚ 293

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