Game Testing All in One (Game Development Series)
Chapter 2: Being a Game Tester
- Table 2.1: Tester Personality Comparison
Chapter 3: Why Testing is Important
- Table 3.1: Typical Labels and Uses
Chapter 4: The Game Team
- Table 4.1: Level Test Checklist
- Table 4.2: Screen Layout Test Checklist
Chapter 10: Combinatorial Testing
- TEST CASES
Chapter 11: Test Flow Diagrams
- Table 11.1: Test Design Methodology Selection
Chapter 13: Test Trees
- Table 13.1: Tree Feature Tests for Human Blue Mage
- Table 13.2: Tree Feature Tests for Human Illusionist
Chapter 15: Defect Triggers
- Table 15.1: Defect Trigger Keywords