Game Testing All in One (Game Development Series)

Overview

Videogames can range in size from tiny downloadable mobile phone games that take a few weeks to produce to epic, massively multiplayer online role-playing games developed over several years . No matter what size the game and how long the production schedule, the testing of the game should always follow the same basic structure:

  1. Pre-production

  2. Kickoff

  3. Alpha

  4. Beta

  5. Gold

  6. Release

  7. Post-release

Like the plot of a suspense thriller, each sequence occurs more rapidly , and with much more heightened excitement (and stress), than the next . Figure 7.1 illustrates a very rough timeline for a hypothetical mid-budget console racing game.

Figure 7.1: Console racing game timeline.

The following sections examine each phase in order to understand why it is vital to the project and distinct from the other phases.

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