Game Testing All in One (Game Development Series)

Table 11.1 provides some guidelines for making a choice between using a combinatorial table or TFD for your test. If a feature or scenario has attributes that fall into both categories, consider doing separate designs of each type. Also, for anything critical to the success of your game, create tests using both methods when possible.

 
Table 11.1: Test Design Methodology Selection

Attribute/Dependency

Combinatorial

Test Flow Diagram

Game Settings

X

‚  

Game Options

X

‚  

Hardware Configurations

X

‚  

Game State Transitions

‚  

X

Repeatable Functions

‚  

X

Concurrent States

X

‚  

Operational Flow

‚  

X

Parallel Choices

X

X

Game Paths/Routes

‚  

X

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