Fundamentals of Audio and Video Programming for Games (Pro-Developer)

V

velocity vectors 60, 65, 69, 70, 72, 76, 78, 178-79

video

adjusting focus 329

adjusting gain 330

adjusting shutter speeds 330

capturing 310-11, 317, 329-33

clipping 311-13, 329

compositing 212, 249-57, 310, 314, 324

compressing 332

cropping 315

deinterlacing 332

editing 317, 323

layering 314

optimizing 307 “325, 327 “351

positioning 315

progressive scanning 332

working with color properties 310

video editors 311, 323

Video for Windows (VfW) 12

video formats 285-89

Video Mixing Renderer 7 (VMR-7) 200-01

Video Mixing Renderer 9 (VMR-9) 200-14, 249, 281

allocator-presenter component 217-228, 230-232, 236, 246, 249, 252, 281-282, 291-292, 294-296

compositor component 217-219, 236, 249-255, 257, 260, 266, 269

video streams

mixing 192, 200, 202, 204, 207, 214, 279

Visual Studio .NET 37, 59

volume

adjusting 35, 37, 41, 44, 54-56, 66, 145, 156, 175, 178, 180, 342-44, 351

dynamic range 108, 113, 122, 124-25

VU meters 322, 324

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