Fundamentals of Audio and Video Programming for Games (Pro-Developer)

The VMR runs in one of three distinct modes, depending on how the application configures it at run time:

We ll use renderless mode extensively in the next chapter, but first we ll describe how an application uses windowless mode. This will give you an opportunity to play around with the VMR s video mixing capabilities, and also to get a feel for VMR programming, before we throw Direct3D into the mix.

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