Fundamentals of Audio and Video Programming for Games (Pro-Developer)

B

back-end surfaces 208, 210-12, 218-19, 228, 236, 240

background color 209, 211, 251, 260, 264

background sounds 309, 327-28, 341, 351

preventing 327-28

reducing 328, 337

BasicMixer sample 257-66, 269, 271

Before-Play-Cursor topping technique 132

brightness 313

buffer allocation 285, 300

Категории