Fundamentals of Audio and Video Programming for Games (Pro-Developer)
B
back-end surfaces 208, 210-12, 218-19, 228, 236, 240
background color 209, 211, 251, 260, 264
background sounds 309, 327-28, 341, 351
preventing 327-28
reducing 328, 337
BasicMixer sample 257-66, 269, 271
Before-Play-Cursor topping technique 132
brightness 313
buffer allocation 285, 300