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Run-time Type Identification, or RTTI, is a mechanism for interrogating the type of an object at runtime. Such a mechanism is useful for avoiding the dreaded switch-on-type technique used before RTTI was incorporated into the language. Until recently, some C++ compilers did not support RTTI, so it is necessary to assume that it may not be widely available.

Switch-on-type involves giving all classes a method that returns a special type token that an object can use to discover its own type. For example:

 

class Shape { public: enum types { TYPE_CIRCLE, TYPE_SQUARE }; virtual enum types type () = 0; }; class Circle: public Shape { public: enum types type () { return TYPE_CIRCLE; } }; class Square: public Shape { public: enum types type () { return TYPE_SQUARE; } };

Although switch-on-type is not elegant, RTTI isn't particularly object-oriented either. Given the limited number of times you ought to be using RTTI, the switch-on-type technique may be reasonable.

This document was generated by Gary V. Vaughan on May, 24 2001 using texi2html

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