The JFC Swing Tutorial: A Guide to Constructing GUIs (2nd Edition)

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This chapter glossed over many details and left some things unexplained, but now you should have an understanding of what you can build with Swing components . Also, you should have a general understanding of the following:

  • How to set up the containment hierarchy of each Swing component. To add a component to a container, you use some form of the add method.

  • How to use many standard GUI components, such as buttons, labels, combo boxes, and radio buttons , which you combine to create your program's GUI.

  • How to change the layout of components by using layout managers.

  • How events are used in Swing programs. Recall that the event-handling mechanism is based on the AWT event-handling model, in which you register event listeners on objects such as components that generate events.

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