Game Character Development with Maya

Index

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X]

Object mode 2nd

objects 2nd 3rd 4th 5th 6th 7th optimization 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th 20th 21st 22nd 23rd 24th 25th 26th 27th 28th 29th 30th 31st 32nd 33rd 34th 35th 36th 37th 38th     animation 2nd

     arm 2nd 3rd

     creases/folds in clothing 2nd 3rd     face 2nd 3rd 4th 5th 6th 7th 8th 9th     foot 2nd 3rd 4th

     fully optimized model 2nd 3rd     Grae 2nd 3rd 4th

     hair 2nd 3rd 4th 5th     hand 2nd 3rd 4th 5th 6th     head 2nd 3rd 4th 5th 6th 7th 8th 9th

     legs 2nd 3rd 4th

     neck 2nd 3rd 4th 5th 6th 7th 8th 9th

     overview 2nd

     scenes 2nd     torso 2nd 3rd

     waist 2nd

Optimize Scene Size tool 2nd orient constraint

Outliner 2nd 3rd 4th 5th

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