Fast Track UML 2.0

qualifier

An attribute that defines a partition of a set of instances with respect to the object at the other end of a link .

raise exception action

An action that turns the value on the specified input pin into an exception .

read extent action

An action that retrieves all runtime instances of a specified class that are currently in existence, and then places this "extent" on a particular output pin .

read is classified object action

An action that determines whether an object , specified on a particular input pin , belongs to a particular class , and then places True if it is, or False if it isn't, on a particular output pin .

read link action

An action that navigates across a link , specified by two link end data entities, to retrieve the object (s) at one end, and then places the object(s) on a particular output pin .

read link object end action

An action that reads the link object , specified on a particular input pin , at a specified end, and then places the object on the specified output pin .

read link object end qualifier action

An action that reads the value of a specified qualifier , connected with a link object specified on a particular input pin , and then places the qualifier value on the specified output pin .

read self action

An action that retrieves the object to which the enclosing activity belongs and then places the object on a particular output pin .

read structural feature action

An action that retrieves the values of a specified structural feature and then puts these values on a particular output pin .

read variable action

An action that reads the values of a given variable and then puts these values on a specified output pin .

realization

What a class or component does for one or more interfaces .

realization dependency

A dependency within which the supplier serves as the implementation of the client .

reception

A declaration that a particular class or interface is prepared to react to the receipt of a given signal .

reclassify object action

An action that changes the class (es), from a specified "old" set to a specified "new" set, to which an object , specified on a particular input pin , belongs.

refinement

A dependency within which the supplier is at a lower level of abstraction than the client .

regions

A part of a composite state that contains its own concurrent substates and transitions .

remove structural feature value action

An action that deletes a value, specified on a particular input pin , from a specified structural feature.

remove variable value action

An action that deletes a value, specified on a particular input pin , from a given variable .

reply action

An action that accepts a set of return values and a token that contains return information, produced by a previous accept call action , from the specified input pin , and then places the values and the token on the specified output pin .

required interface

An interface that a class or component needs to fulfill its duties .

responsibility

An obligation that one class has with regard to other classes.

responsibility dependency

A dependency within which the client has some kind of obligation to the supplier .

role

A face that a class presents to other classes in the context of an association .

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