Fast Track UML 2.0

C

call behavior action

defined, 71

notation, 72

call dependency, 34

call operation action, 72

call stereotype, 34

call trigger, 69

central buffer node, 83

change trigger, 69

child, 31

choice

defined, 97

notation, 97

class

and code generation, 1

and data modeling, 1

and visual modeling tools, 1

as glossary term , 1

defined, 1

discovering, 5

examples, 3

internal structure, 16

naming conventions, 3

notation, 2

versus object, 1

class diagram

defined, 41

examples, 43, 45 ‚ 46

clause, 86

clear association action, 73

clear structural feature action, 73

clear variable action, 74

client, 34

collaboration

and templates, 137

defined, 19

examples, 19

internal structure, 19

collaboration occurrence

defined, 20

notation, 20

combined fragment

defined, 108

notation, 110

communication diagram

defined, 116

example, 116

versus sequence diagram, 116

complete actions

accept and reply actions, 74

complete object actions, 75

complete read and write actions, 76

defined, 74

raise exception action, 77

complete constraint, 33

component

defined, 121

notation, 122

component diagram

defined, 123

examples, 123, 125

composite state

defined, 100

notation, 100 ‚ 102

composite structure diagram

defined, 18

examples, 18 ‚ 19

composition

defined, 30

example, 30

versus aggregation, 30

concurrency

defined, 11

operation values, 11

concurrent substate

defined, 101

notation, 101

conditional node, 86

connection point reference, 103

connector

defined, 16

notation, 16

constraint, 11

continuation

defined, 111

notation, 111

control flow, 84

control node, 78

create dependency, 35

create link action, 73

create link object action, 76

create object action, 72

create stereotype, 35

critical interaction fragment, 109

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