ActionScript for Flash MX: The Definitive Guide, Second Edition

ActionScript for Flash MX: The Definitive Guide, 2nd EditionBy Colin Moock
Chapter 18.  ActionScript Language Reference
Math.E Property Flash 5; can be used when exporting Flash 4 movies

the constant e (the base of the natural logarithm)

Math.E

Description

The E property stores an approximation of the natural logarithmic base (roughly 2.71828), which in mathematics is represented by the symbol e. It is a transcendental number, like , used in mathematical equations involving growth or change. Don't confuse it with the E that is used for exponential notation, as described in Section 4.3.2. The two are unrelated.

See Also

Math.log( ), Math.LN10, Math.LN2

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