Essential ActionScript 2.0
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| Part III explores a variety of approaches to various programming situations. You'll learn how to apply proven and widely accepted object-oriented programming strategies ”known as design patterns ” to Flash. Once you've tried working with the patterns presented in Part III, you'll have confidence consulting the larger body of patterns available online and in other literature. You'll have the skills to draw on other widely recognized object-oriented practices. Chapter 15 Chapter 16 Chapter 17 Chapter 18 Chapter 19
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