Practical C Programming, 3rd Edition

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[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X]

ranges of  

read member function  

reading

        numbers  

       strings   2nd  

real numbers   [See floating-point numbers]

recursion  

       with binary trees  

       infinite  

redirecting output  

redirection, I/O  

reference parameters  

       const  

       dangling  

reference variables  

references in comments  

register qualifier  

register variable class  

reinterpret_cast  

relational operators   2nd  

       != (not equal to)   2nd  

       > (greater than)   2nd  

       >= (greater than or equal to)   2nd  

       < (less than)   2nd  

       <= (less than or equal to)   2nd  

       == (equal to)   2nd  

       and logical operators  

reliability  

remainder   [See modulus ]

replacement macros  

representations, fixed-point numbers  

requirements, design  

reserved words  

resetiosflags I/O manipulator  

return character (\r)  

return statement   2nd   [See also functions]

return(0)  

reusability as a design goal  

reviews

       code  

       metrics  

       planning  

revising programs   2nd   3rd   4th  

right shift (>>) operator   2nd   3rd  

roots, trees  

roundoff error (floating-point)   2nd  

routines, conversion  

rules

       coding  

       modules  

run command (debugger)   2nd   [See also gdb debugger]

runtime

       errors  

       exceptions  

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