Foundation Actionscript 3.0 Animation: Making Things Move!

This chapter covered just about all the basics of ActionScript needed for animation. You now know about frame loops , events, listeners, handlers, and movie clips. Ive touched on classes, objects, and basic user interaction. Thats a lot of material! Dont worry if some of these areas are still a little vague. Ill be covering most of them in much more detail as I get into specific techniques, and you can always come back here to brush up on any concepts. At the very least, now you are familiar with the terms and concepts, and youre ready to move forward.

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