Foundation Actionscript 3.0 Animation: Making Things Move!
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Chapter List
- Chapter 8: Easing and Springing
- Chapter 9: Collision Detection
- Chapter 10: Coordinate Rotation and Bouncing Off Angles
- Chapter 11: Billiard Ball Physics
- Chapter 12: Particle Attraction and Gravity
- Chapter 13: Forward KinematicsMaking Things Walk
- Chapter 14: Inverse KinematicsDragging and Reaching
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