Macromedia Flash8 Bible
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Before you can start to create an interface in Flash, you need to have a plan for your Flash movie timeline. Create an organizational chart outlining the sections of the presentation.
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Determine your Flash movie properties (frame size, frame rate, and background color) before you undergo production in Flash.
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If you don't have final art for a Flash production, you can still create a functional proto-type of the presentation using placeholder graphics. When the final artwork is ready, replace the placeholder graphics with the final artwork.
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You can create simple slide shows or product catalogs using sequential keyframes and buttons with nextFrame() and prevFrame() actions.
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The Hit area of a text-based Button symbol should always be defined with a solid shape.
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You can achieve basic text scrolling by adding the TextArea component to your Flash movie.
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You can apply time-based alpha and blur effects to artwork with the custom BlurFader component.
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You can add accessibility information to Flash movies. Windows-based screen readers designed to work with Flash Player 6 or higher, such as GW Micro's Window-Eyes, can read this information.
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