Macromedia Flash MX: Training from the Source

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In this lesson, you have:

  • Imported assets into the movie (pages 74 “79)

  • Created a symbol containing imported bitmaps (pages 79 “82)

  • Explored the Library panel and organized your assets (pages 83 “88)

  • Opened an existing movie as a library (pages 88 “91)

  • Added instances of symbols to the movie (pages 91 “96)

  • Learned how to edit symbols and groups (pages 97 “101)

  • Used the Movie Explorer (pages 102 “107)

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