Maya 7 for Windows & Macintosh

Index

[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X]

face normals

faces 2nd 3rd

     extruding

         from vertices

     filling object holes

     growing/shrinking

     merging

     poking faces in polygons

     slicing surfaces

     splitting 2nd

     subdividing

     texturing

     UV Texture Editor

FBIK (full body inverse kinematics) 2nd

     effectors 2nd

     importing example rig

     skeletons

         adding FBIK

         creating

         labelling

FCheck program 2nd

File menu

     Create Reference

     Export Selection

     Import

         sound files

     Project

         New

         New Scene

         Save or Open Scene

         Set 2nd

     tearing off

     View Image

     View Sequence

files [See reference files; scene files.]

FK (forward kinematics)

flare nonlinear deformer

flat-shaded mode

forums

Freeze Transformations tool

Категории