Maya 7 for Windows & Macintosh

Index

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Paint tool, deformers

Paint Weights tool

panels

     layouts

         changing

         changing panels

         default

         editing

         expanding panels

         saving/accessing

     looking through light

     menus within panels

     tearing off

     views

Panels menu

     Layouts

     Orthographic

         Front orthographic view

         front, side, or top

     Saved Layouts

         Edit Layouts

     Tear Off Copy

parenting objects 2nd

     avoiding distortion 2nd

     building lamps

     object selection order

     skeletons

     unparenting

     versus grouping

particle objects [See also dynamics.]

     collisions

     effects

         curve flow

         fire 2nd

         fireworks

         lightening 2nd

         shatter

         smoke

         surface flow

     emitters

         creating

         from objects

         settings 2nd

         types

     fields

         and effects on objects

         attaching to objects

         attributes

         connecting to objects

         Drag field effect

     instancing

     render types

         changing

         hardware

         software

     selection masks

Particle tool

Pencil Curve tool

Perspective view

     changing individual panels

     default layout 2nd

pipes, polygon primitives

     attributes

pivot point positions

     dragging

     moving

planar mapping

planes

     NURBS primitives 2nd

     polygon primitives 2nd

     subdivs primitives

platonic solids, polygon primitives 2nd

Playblast

point lighting

poly text 2nd

polygon modeling

     backface culling 2nd

     components, splitting

     creating house

         windows

     cut tools

     edges

         adding cross sections

         beveling 2nd

         deleting

         duplicating

         extruding

         filling object holes

         merging

         Poly Crease tool 2nd

         Select Border Edge tool

         Select Edge Loop tool

         Select Edge Ring tool

         smoothing

         turning off snapping

     mirroring geometry

     n-gons 2nd

     Poly Smooth tool

     Smooth Proxy tool

         guidelines

     strategy

     tris and quads

     UVs

polygon primitives

     adding to Polygons Shelf

     attributes

         changing

     basics 2nd 3rd

     combining

     constructing simple staircase

     construction history

     creating

     Sculpt Geometry tool

     single-sided meshes

     smoothing

     spheres

         growing

         shrinking

     vertex normals

         displaying

         softening/hardening

Polygon UVs menu

     Automatic Mapping

     Planar Mapping

     Unfold UVs

Polygons menu

     Combine

     Create Polygon tool

     Edit, Normals, Soften/Harden

     Mirror Geometry

     Poly Crease tool

     Reduce

     Smooth

     Smooth Proxy 2nd

     Tool Options

         Create Meshes Single Sided

         Keep Faces Together

preferences

     animation

         key ticks

         Keys, keyframe tangent types

         playback speed 2nd

         timeline

     colors

     hotkeys

     manipulators

     subdivs, numbers

     undo

primitives [See also NURBS primitives.]

prisms, polygon primitives 2nd

procedural textures

projection mapping

projects, creating/setting

pyramids, polygon primitives 2nd

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