Object-Oriented Design Heuristics (paperback)

 <  Free Open Study  >  

Section 1.1.   Revolutionists, Evolutionists, and the Object-Oriented Paradigm

Section 1.2.   Accidental Versus Essential Complexity   la Frederick Brooks

Section 1.3.   The Waterfall Model

Section 1.4.   The Iterative Model

Section 1.5.   Same- Versus Different-Language Prototyping

Section 1.6.   Software Reusability

Section 1.7.   Corporate Hierarchies of Good Designers

Glossary of Terms

 <  Free Open Study  >  

Категории