Sams Teach Yourself Game Programming in 24 Hours

   
  Table of Contents
  Index
  Examples
Sams Teach Yourself Game Programming in 24 Hours
By Michael Morrison
 
Publisher : Sams Publishing
Date Published : December 24, 2002
ISBN : 0-672-32461-X
Pages : 512

Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game engine provides readers with the ability to create their own future games .

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