Sams Teach Yourself Game Programming in 24 Hours

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main() function  

managers

       sprite

               Fore 2 program   2nd   3rd   4th   5th   6th   7th  

        sprites   2nd  

               designing   2nd   3rd  

                flickering animations   2nd   3rd   4th   5th   6th  

               game engines  

               GameEngine class   2nd   3rd   4th   5th   6th   7th  

               Sprite class   2nd   3rd   4th   5th   6th  

master delay

       Battle Office  

MCI  

       (Media Control Interface)  

       command messages  

       command strings  

       MIDI   2nd  

               adding music support to game engines   2nd   3rd   4th  

               closing MIDI devices   2nd  

               file functions  

               Henway 2 program   2nd   3rd   4th   5th   6th   7th   8th  

               opening MIDI devices   2nd   3rd  

               pausing songs  

               playing songs   2nd  

               testing sounds   2nd  

mciSendCommand() function   2nd   3rd   4th  

Media Control Interface.   [See MCI]

messages

       command  

       mouse   2nd   3rd  

       Windows   2nd  

       Windows programming   2nd  

       WM PAINT  

Meteor Defense game

       designing   2nd   3rd  

               bitmaps  

               sprites  

       playing   2nd  

       program code   2nd   3rd   4th   5th   6th   7th   8th   9th   10th   11th  

       testing   2nd  

methods

       AddSprite()   2nd   3rd  

       Bitmap(dble col)Draw()  

       CalcCollisionRect  

       CheckJoystick()  

       CheckSpriteCollision()   2nd  

       CleanupSprites()  

       Create()   2nd   3rd  

       Draw()   2nd   3rd   4th   5th   6th   7th   8th   9th   10th   11th   12th  

       DrawPart()  

       DrawSprites()  

       Free()   2nd  

       GameEngine(dble col)HandleEvent()  

       GetCollision  

       GetCollisionRect  

       GetEngine()  

       GetHeight()  

       GetWidth()  

       HandleEvent()  

       HandleJoystick()   2nd  

       Initialize()   2nd  

       InitJoystick()  

       IsPointInside()  

       IsPointInSprites()  

       Kill()  

       PauseMIDISong()  

       PlayMIDISong()  

       SetFrameDelay()  

       SetFrameRate()  

       SetNumFrames()   2nd  

       Sprite class   2nd   3rd   4th   5th  

       TestCollision  

       Update()   2nd   3rd   4th   5th   6th   7th   8th   9th   10th   11th   12th   13th   14th   15th  

       UpdateFrame()  

       UpdateSprites()   2nd  

Michael Morrison Web site  

Microsoft Visual C++   2nd  

Microsoft Visual C++ Web site   2nd  

MIDI   2nd   3rd  

       (Musical Instrument Digital Interface)   2nd   3rd  

       advantages  

       creating music  

       MCI   2nd  

               adding music support to game engines   2nd   3rd   4th  

               closing MIDI devices   2nd  

               file functions  

               Henway 2 program   2nd   3rd   4th   5th   6th   7th   8th  

               opening MIDI devices   2nd   3rd  

               pausing songs  

               playing songs   2nd  

               testing sounds   2nd  

       playing files  

       Win32 API  

       Windows  

modes

       demo  

               creating  

               multi-screen  

               overview   2nd  

               Space Out 3 program   2nd   3rd   4th   5th   6th   7th   8th   9th   10th  

       player

               creating   2nd  

mouse   2nd   3rd  

       input

               game engines   2nd  

       tracking   2nd   3rd  

               flags  

               messages   2nd   3rd  

MouseButtonDown() function   2nd   3rd   4th   5th   6th   7th   8th   9th   10th   11th   12th  

MouseButtonDown() funtion  

MouseButtonUp() function   2nd   3rd   4th  

MouseMouse() function  

MouseMove() function   2nd   3rd   4th   5th  

MoveChicken() function   2nd   3rd  

MoveToEx() function   2nd   3rd  

MP3 files  

multiple initialization  

music tools   2nd   3rd  

       MIDI music  

Musical Instrument Digital Interface.   [See MIDI]2nd   [See MIDI]3rd   [See MIDI]

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