Sams Teach Yourself Game Programming in 24 Hours

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variables

       Slideshow program   2nd  

vector collection class (STL)   2nd   3rd   4th   5th   6th  

       iterators  

velocity

       sprite properties  

video games

       controls

               creating   2nd  

       creating   2nd  

       design   2nd  

       developing game types   2nd   3rd  

       graphics

               creating   2nd  

       high scores   2nd  

               modeling   2nd  

               Space Out 4 program   2nd   3rd   4th   5th   6th   7th   8th   9th   10th  

               storing   2nd   3rd   4th  

       overview   2nd   3rd  

       play modes

               creating   2nd  

       programmers  

       sound

               creating   2nd  

       storylines

               creating   2nd  

       types   2nd   3rd  

               comparing  

       users  

visibility

       sprite properties  

volume

       sound  

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