Agile Principles, Patterns, and Practices in C#

Index

[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z]

Back-end documentation

BadExtension method

BadPartExtension class

Behaviors in diagrams

Bills of materials (BOM)

Binary units

BinaryTreeNode class

Blah class

Boiler class

BoilerEmptiesWhilePotRemoved method

BoilerEmptyPotNotEmpty method

BOM (bills of materials)

BOMReportTest class

BomXmlTest

Booch, Grady 2nd

Bottom-up design vs. top-down

BoundedSet set

Bowling game

Brew button 2nd

Brewer, E. Cobham

BRIDGE pattern

Bubble sort 2nd

BubbleSorter class 2nd 3rd

Budgets, developer

Buildability of applications

BuildProductQueryCommand method

Burke, Edmund

Burn-down charts

Business decisions

Business rules

     in persistence

     in user interface

Businesspeople, collaboration with

Button class

     associations with

     for cellular phones

     for CoffeeMaker

     for Dependency-Inversion Principle

ButtonDialerAdapter class

ButtonListener interface

buttonPressed method

Buttons in CoffeeMaker 2nd 3rd

ButtonServer interface

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