Designing for Interaction: Creating Smart Applications and Clever Devices

Index

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W] [Y] [Z]

sacred duty

Saffer's Law

sans-serif typefaces

scenarios

Scooba robot

scroll bars

seamful systems

secondary colors

secondary personas

self-reporting

semantic Web

SenseWear products 2nd

sensors 2nd 3rd

serif typefaces

service blueprints

service design

     branding and

     case study of

     craft of

     digital services and

     elements of

     products and 2nd

     reasons for 2nd

service moments

service prototypes

service strings

services

     characteristics of

     definition of

     products vs 2nd

Shingo, Shigeo

Shneiderman, Ben

short-term orientation

size/shape considerations

sketches

Skype

sliders

smart products/services

soft ware development

Soft ware of the Mind (Hofstede)

soft ware tools

solutions

sound 2nd

Source, The

space

SPARC program, Mayo Clinic

spelling checkers

spider diagram

spimes

spin boxes

squint test

stakeholders

     description of

     interviews with

stammer

standards, interface

stateless systems

Sterling, Bruce 2nd

storyboards

"Substitute" (The Who)

success metrics

sudden-motion sensors (SMSs)

switches

systems design 2nd

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