| | | Dedication |
| | | Acknowledgments |
| | | About the Author |
| | | Letter from theSeries Editor |
| | | Introduction |
| | | | How to Use this Book |
| | | Chapter 1. 118 Things to Know About Running a Game Development Company |
| | | | In Action |
| | | | 3 Things to Know About Your Publisher |
| | | | 115 Things to Know About Running Your Company |
| | | Chapter 2. First Steps |
| | | | First Steps in Action |
| | | | Decide Ownership Stakes |
| | | | Choose an Entity for Your Business |
| | | | Issue the Ownership Stakes |
| | | | Deciding Ownership Stakes |
| | | | Choose a Business Entity |
| | | | Issuing Ownership Stakes |
| | | | Summary |
| | | Chapter 3. Financing a Game Development Venture |
| | | | Financing in Action |
| | | | Introduction |
| | | | How Much Money Do YouNeed to Raise? |
| | | | Raising Money/Financing the EarlyStage Venture |
| | | | Selling the Company |
| | | | Getting Into and Out of Trouble |
| | | | Summary |
| | | Chapter 4. Staffing Up |
| | | | Staffing Up in Action |
| | | | Introduction |
| | | | See Things from Your Employees'Point of View |
| | | | Employ People without GettingSued or Screwed |
| | | | State and Federal Regulations |
| | | | Do's and Don'ts |
| | | | Anatomy of an EmploymentAgreementIncluding StockCompensation |
| | | | Independent Contractors |
| | | | Avoiding Lawsuits |
| | | | Summary |
| | | Chapter 5. A Primer on Intellectual Property |
| | | | Intellectual Property in Action |
| | | | IP 101 |
| | | | Protecting Your Assets |
| | | | Summary |
| | | Chapter 6. The Publishing Contract |
| | | | The Publishing Contract in Action |
| | | | Introduction |
| | | | Long-Form versus Short-Form |
| | | | Tips for Reading and Negotiatinga Contract |
| | | | Work for Hire Publishing Agreement |
| | | | For Content |
| | | | Summary |
| | | Chapter 7. Licensing |
| | | | Licensing in Action |
| | | | Introduction |
| | | | Content Licensing |
| | | | Key Concepts and Contract Terms |
| | | | Four Examples |
| | | | Global Licensing |
| | | | Summary |
| | | Glossary |