Scott Muellers Upgrading and Repairing Laptops, Second Edition

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1-inch floppy drive   2nd  

1.3-inch floppy drive  

1.8-inch floppy drive   2nd  

10/100BASE-T NIC  

10BASE-T NIC   2nd   3rd   4th  

144-pin S0-DIMM   2nd   3rd   4th   5th   6th   7th   8th   9th   10th   11th   12th   13th  

144-pin SDRAM Micro-DIMM   2nd   3rd   4th   5th   6th   7th   8th   9th  

172-pin DDR SDRAM Micro-DIMM   2nd   3rd   4th   5th   6th   7th   8th   9th   10th  

1XRTT cellular system  

1xx-243xxx POST (power on self test) codes   2nd   3rd   4th  

2.5-inch floppy drive   2nd   3rd  

200-pin S0-DIMM   2nd   3rd   4th   5th   6th   7th   8th   9th   10th   11th   12th   13th  

24-bit mode (video adapters)  

2D graphics

       video memory requirements  

3.5-inch floppy drive   2nd  

32-bit mode (video adapters)  

3Com Corp.

       contact information  

3D audio

       DirectX support   2nd  

       positional audio  

       processing   2nd  

3D graphics

       3D graphics accelerators   2nd   3rd   4th   5th   6th   7th  

               alpha blending  

               anisotropic filtering  

                bilinear filtering  

               flat shading  

               fogging  

               full-screen antialiasing  

               Gourand shading   2nd  

               image abstractions  

               image rendering   2nd  

               integrated transform and lighting  

               MIP mapping  

               programmable vertex and pixel shading  

               stencil buffering  

               T-buffers  

               texture mapping  

               trilinear filtering  

               vertex skinning  

               Z-buffering  

       alpha blending  

       animation  

       anisotropic filtering  

       antialiasing  

       bilinear filtering  

       depth cueing  

       displacement maps  

       environment-based bump mapping  

       flat shading  

       fogging  

       full-screen antialiasing  

       geometry  

       Gourand shading   2nd  

       integrated transform and lighting  

       MIP mapping   2nd  

       perspective correction  

       primitives  

       programmable vertex and pixel shading  

       rasterization  

       scan conversion  

       shading  

       stencil buffering  

       T-buffers  

       texture mapping   2nd  

       textures  

       trilinear filtering  

       vertex skinning  

       vertices  

       video memory requirements  

       visible surface determination  

       Z-buffering  

3D graphics accelerators   2nd   3rd   4th   5th   6th   7th  

       alpha blending  

       anisotropic filtering  

       bilinear filtering  

       flat shading  

       fogging  

       full-screen antialiasing  

       Gourand shading   2nd  

       image abstractions  

       image rendering   2nd  

       integrated transform and lighting  

       MIP mapping  

       programmable vertex and pixel shading  

       stencil buffering  

       T-buffers  

       texture mapping  

       trilinear filtering  

       vertex skinning  

       Z-buffering  

3DNow technology (mobile processors)   2nd   3rd  

3M Notebook Privacy Computer Filters  

3XRTT cellular system  

5.1 Surround sound  

5.25-inch floppy drive   2nd  

54g wireless standard   2nd   3rd  

72-pin S0-DIMM   2nd   3rd   4th   5th  

802.11a wireless standard   2nd   3rd   4th  

802.11b wireless standard   2nd   3rd   4th  

802.11g wireless standard   2nd  

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