Developing Online Games: An Insiders Guide (Nrg-Programming)

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OEMs (Original Equipment Manufacturers)  

online games

       executing   2nd  

       follow-through  

       preparing   2nd   3rd  

               designing the change control process  

       testing  

online world timeline (Raph Koster)   2nd   3rd   4th   5th   6th   7th   8th   9th   10th   11th   12th   13th   14th   15th   16th   17th   18th   19th   20th   21st   22nd   23rd   24th   25th   26th   27th   28th   29th   30th   31st   32nd   33rd   34th   35th   36th   37th   38th   39th   40th   41st   42nd   43rd   44th   45th   46th   47th  

open -Beta testing   2nd  

Oracle  

Original Equipment Manufacturers (OEMs)  

Oubliette (ital)  

out-of-game support   2nd  

overstaffing  

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