3ds Max 9 Bible
This chapter introduced the great variety of materials that you can create in Max. The chapter presented various material types, including compound, matte/shadow, and Ink ‘n’ Paint materials.
The following topics were covered in this chapter:
-
Various material types
-
Matte/shadow, Ink ‘n’ Paint, architectural and compound materials
-
Applying multiple materials to an object with material IDs
-
Exploring several material modifiers, including the Material and MaterialByElement
-
Comparing the different displacement methods
The one big rollout that was skipped as we investigated materials deals with maps. The next chapter delves into the topic of material maps.
Категории