3ds Max 9 Bible

Cameras can offer a unique look at your scene. You can position and move them anywhere. In this chapter, you discovered how cameras work and how to control and aim them at objects. With Multi-Pass camera effects, you can add Depth of Field and Motion Blur effects.

In this chapter, you've accomplished the following:

Although the director typically says, "Lights, camera, action," we've switched the order to be cameras and then lights (action comes with animation later in the book). We just finished cameras, so next we move on to lights.

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