3ds Max 9 Bible
This chapter covered the basics of producing output using the Render Scene dialog box. Although rendering a scene can take a long time to complete, Max includes many settings that can speed up the process and helpful tools such as the Rendered Frame Window and the RAM Player.
In this chapter, you accomplished the following:
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Working with the ActiveShade window
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Discovering how to control the various render parameters
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Configuring the global rendering preferences
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Learning about the command-line rendering interface
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Creating VUE files
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Using the Rendered Frame Window and the RAM Player
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Understanding the different render types
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Exploring the Panoramic Exporter and Print Size Wizard tools
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Using the Environment panel to change the background color and image
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Learning how exposure controls can work
The next chapter covers atmospheric effects such as fog and fire, along with the various render effects.
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