3ds Max 9 Bible
Chapter List
- Chapter 6: Creating and Editing Primitive Objects
- Chapter 7: Selecting Objects, Setting Object Properties, and Using Layers
- Chapter 8: Transforming Objects-Translate, Rotate, and Scale
- Chapter 9: Cloning Objects and Creating Object Arrays
- Chapter 10: Grouping and Linking Objects
- Chapter 11: Working with the Schematic View
- Chapter 12: Introducing Modifiers and Using the Modifier Stack
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