Macromedia Flash MX 2004 Game Programming (Premier Press Game Development)
This chapter skimmed the surface of several topics. Hopefully, it provided enough of the groundwork to get you up and running with some of your own server-side programming. At the very least, you should have a grip on how it all works. As you have seen in this chapter, the server can do some powerful things to help you build fun games . The rest is up to you.