Using 3D Tracking Data

Conclusion

Despite all attempts to make it standardized and automatic, tracking remains as much art as it is science, which is probably why most large effects facilities retain a staff of match movers. Even if you've understood everything in this chapter and followed along closely, working on your own shots will open a process of trial and error.

The next chapter will delve further into the ways in which After Effects can replicate what a physical camera can do, expanding on some of the concepts touched on earlier in the "Optimizing Tracking via 3D" section.

Virtual Cinematography

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