References for Further Reading

OpenGL

Dave Astle, Kevin Hawkins, and Andre LaMothe, OpenGL Game Programming (Boston: Premier Press, 2002)

Dave Shreiner and the OpenGL Architecture Review Board, The OpenGL Reference Manual (also known as the blue book; accompanies the Programming Guide) (Reading, MA: Addison-Wesley, 1999)

Mason Woo, Jackie Neider, Tom Davis, Dave Shreiner, and OpenGL Architecture Review Board, OpenGL Programming Guide (also called the red book) (Reading, MA: Addison-Wesley, 1999)

http://nehe.gamedev.net/

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